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Markus Scully e20e535802 Version 0.4.2
Fixed level rendering at edges. Fixed clipping through tiles at high
speeds. Added more levels. Fixed particle collisions. Added mouse click
detection. Added particle spawning on mouse click. Added water. Added
death with animation. Particles and actors now only render when on
screen and only run when within 2000 pixels. Added speed multiplier to
movement, you can now play with a low frame rate. Added sound with
option for it in main menu. Particles get pushed away if you go near
them. Added enemy that goes back and forth and spawns with the level.
Added xvel and yvel monitors. Added blur to menu title. Changed credits.
Removed loader. Other minor changes.
2013-08-11 12:44:22 +01:00
actors.png Version 0.2.1 2013-07-03 20:19:23 +01:00
favicon.png Version 0.2.1 2013-07-03 20:19:23 +01:00
Funk.mp3 Version 0.4.2 2013-08-11 12:44:22 +01:00
index.html Version 0.4.2 2013-08-11 12:44:22 +01:00
level.js Version 0.4.2 2013-08-11 12:44:22 +01:00
loader.js Version 0.4.2 2013-08-11 12:44:22 +01:00
lol.mp3 Version 0.4.2 2013-08-11 12:44:22 +01:00
oldCollision.js Version 0.3 2013-07-05 21:35:40 +01:00
README.md Update README.md 2013-07-12 09:54:52 +01:00
sfx.wav Version 0.2.1 2013-07-03 20:19:23 +01:00
sint.js Version 0.4.2 2013-08-11 12:44:22 +01:00

How to Play

Download at least sint.js, index.html and actors.png, other files are optional. Put in folder, run index.html in a browser.

WASD to move. M, N and S to use moves, not all buttons may be used in every build.

Info

Version Alpha 0.3.2:

Level collision is working well for actors, not yet for particles or collision between actors and particles.