Improve edit screen

This commit is contained in:
asraelite 2018-03-05 22:29:35 +00:00
parent 52770d7eb2
commit 826986cdbf
12 changed files with 235 additions and 40 deletions

View file

@ -12,68 +12,107 @@ export let width = 0;
export let height = 0;
export let position = [0, 0];
export let bounds = [0, 0, 0, 0];
export let message = '';
export function init() {
let ship = world.playerShip;
let modules = ship.modules;
let margin = consts.EDIT_MARGIN;
tiles.clear();
modules.forEach(m => {
let pos = [m.x, m.y];
tiles.set(posId(...pos), new Tile(...pos, m));
});
message = '';
adjustSize();
let neededZoom = graphics.canvas.width / (Math.max(width, height) + 10);
graphics.changePerspective('planet', 0, -5);
graphics.setZoom(neededZoom);
}
function adjustSize() {
let margin = consts.EDIT_MARGIN;
let [sx, ex, sy, ey] = getBoundaries();
[width, height] = [ex - sx + margin * 2 + 1, ey - sy + margin * 2 + 1];
position = [sx - margin, sy - margin];
let neededZoom = graphics.canvas.width / (Math.max(width, height) + 10);
graphics.changePerspective('planet', 0, -5);
graphics.setZoom(neededZoom);
}
export function end() {
let result = validate();
return {
result = {
valid: result === false,
reason: result
};
if (result.valid) {
let ship = world.playerShip;
let [ox, oy] = ship.com;
ship.clearModules();
tiles.forEach(t => {
if (t.type === null) return;
ship.addModule(t.x, t.y, modules[t.type][t.id]);
});
let [nx, ny] = ship.com;
let [dx, dy] = [nx - ox, ny - oy];
ship.x -= dx;
ship.y -= dy;
}
return result;
}
function validate() {
let capsulesFound = 0;
let thrustersFound = 0;
let fuelFound = 0;
let unvisited = new Set();
tiles.forEach(t => {
if (t.type !== null) unvisited.add(t)
});
let reason = '';
if (unvisited.size == 0) {
return 'no capsule';
reason = 'no capsule';
}
let visit = (tile) => {
unvisited.delete(tile);
if (tile.type == 'capsule') capsulesFound++;
if (tile.type == 'thruster') thrustersFound++;
if (tile.type == 'fuel') fuelFound++;
tile.neighbours.forEach(n => {
if (unvisited.has(n)) visit(n);
});
};
visit(unvisited.values().next().value);
if (unvisited.size > 0)
visit(unvisited.values().next().value);
if (unvisited.size > 0) {
return 'not connected'
reason = 'not connected'
} else if (capsulesFound === 0) {
return 'no capsule'
reason = 'no capsule'
} else if (thrustersFound === 0) {
return 'no thruster'
reason = 'no thruster'
} else if (fuelFound === 0) {
reason = 'no fuel tank'
} else {
return false;
reason = false;
}
if (reason === false) {
message = '';
} else {
message = reason;
}
return reason;
}
function positionAdjust(x, y) {
@ -95,6 +134,8 @@ export function clickTile(x, y) {
let id = posId(...pos);
tiles.set(id, new Tile(...pos, inventory.currentItem));
inventory.removeItem(...inventory.currentItem.ident);
adjustSize();
validate();
}
export function rightClickTile(x, y) {
@ -104,6 +145,8 @@ export function rightClickTile(x, y) {
let id = posId(tx, ty);
tiles.set(id, new Tile(tx, ty, null));
inventory.addItem(current.type, current.id);
adjustSize();
validate();
}
export function getTile(x, y) {
@ -124,7 +167,15 @@ function posId(x, y) {
}
function getBoundaries() {
return [0, 0, 0, 3];
let sx = sy = ex = ey = null
tiles.forEach(t => {
if (t.type === null) return;
if (sx === null || t.x < sx) sx = t.x;
if (ex === null || t.x > ex) ex = t.x;
if (sy === null || t.y < sy) sy = t.y;
if (ey === null || t.y > ey) ey = t.y;
});
return [sx, ex, sy, ey];
}
class Tile {

View file

@ -21,7 +21,11 @@ export function launchShip() {
game.state.landed = false;
}
export function editShip() {
export function toggleEdit() {
if (game.state.editing) {
endEditing();
return;
}
game.state.editing = true;
game.state.inventory = true;
edit.init();
@ -34,8 +38,6 @@ export function endEditing() {
graphics.changePerspective('universe');
game.state.editing = false;
game.state.inventory = false;
} else {
console.log(reason);
}
}

View file

@ -6,8 +6,6 @@ export let currentItem = null;
export function init() {
items.clear();
addItem('capsule', 'small');
addItem('thruster', 'light');
}
export function getTiles() {

View file

@ -9,12 +9,13 @@ export function render() {
function renderElement(element) {
//console.log(element.options);
if (element.options.draw) {
if (element.type == 'frame') renderFrame(element);
if (element.type == 'image') renderImage(element);
if (element.type == 'button') renderButton(element);
if (element.type == 'edit') renderEdit(element);
if (element.type == 'itemButton') renderItemButton(element);
if (element.type == 'inventory') renderInventory(element);
if (element.type === 'frame') renderFrame(element);
if (element.type === 'image') renderImage(element);
if (element.type === 'button') renderButton(element);
if (element.type === 'edit') renderEdit(element);
if (element.type === 'itemButton') renderItemButton(element);
if (element.type === 'inventory') renderInventory(element);
if (element.type === 'text') renderText(element);
}
if (element.options.drawChildren)
@ -30,11 +31,25 @@ function renderImage(element) {
context.drawImage(element.image, ...element.shape);
}
function renderText(element) {
context.font = element.font;
context.textAlign = element.align;
context.textBaseline = element.valign;
context.fillStyle = element.color;
context.fillText(element.text, element.x, element.y);
}
function renderButton(element) {
if (element.mouseHeld) {
if (element.mouseHeld && !element.options.disabled) {
context.fillStyle = '#706244';
} else if (element.mouseOver && !element.options.disabled) {
context.fillStyle = '#ad9869';
} else {
context.fillStyle = element.mouseOver ? '#ad9869' : '#917f58';
context.fillStyle = '#917f58';
}
if (element.options.disabled) {
context.globalAlpha = 0.5;
}
context.fillRect(...element.shape);
@ -46,6 +61,7 @@ function renderButton(element) {
context.fillStyle = '#fff';
context.font = '12pt Consolas';
context.fillText(element.text, ...element.center);
context.globalAlpha = 1;
}
function renderItemButton(element) {

View file

@ -10,7 +10,7 @@ export default class GuiButton extends GuiElement {
}
click() {
if (this.options.draw)
if (this.options.draw && !this.options.disabled)
this.onclick();
}
}

View file

@ -38,8 +38,8 @@ export default class GuiEdit extends GuiElement {
for (let x = 0; x < this.tileWidth; x++)
for (let y = 0; y < this.tileHeight; y++) {
let tile = edit.getTile(x, y);
let ex = x * tileSize + spacing / 2 + ox + this.x;
let ey = y * tileSize + spacing / 2 + oy + this.y;
let ex = x * tileSize + spacing / 2 + ox;
let ey = y * tileSize + spacing / 2 + oy;
let [ew, eh] = [tileSize - spacing, tileSize - spacing];
let onclick = (button) => {
@ -54,9 +54,11 @@ export default class GuiEdit extends GuiElement {
tick() {
if (state.editing && !this.active) this.updateTiles();
this.active = state.editing;
this.options.draw = this.options.drawChildren = this.active;
this.parent.options.drawChildren = this.active;
if (!this.active) return;
this.textElements.info.text = edit.message;
[this.tileWidth, this.tileHeight] = [edit.width, edit.height];
}

View file

@ -29,6 +29,8 @@ export default class GuiElement extends Rect {
append(element) {
this.children.add(element);
element.parent = this;
element.x += this.x;
element.y += this.y;
}
clear() {
@ -39,10 +41,10 @@ export default class GuiElement extends Rect {
posRelative({x = null, xc = 0, y = null, yc = 0, w = null, h = null}) {
if (x !== null) {
this.x = (this.parent.w * x) - (this.w * xc);
this.x = (this.parent.w * x) - (this.w * xc) + this.parent.x;
}
if (y !== null)
this.y = (this.parent.h * y) - (this.h * yc);
this.y = (this.parent.h * y) - (this.h * yc) + this.parent.y;
if (w !== null)
this.w = this.parent.w * w;
if (h !== null)

View file

@ -1,10 +1,12 @@
import * as gui from './index.mjs';
import {message as editMessage} from '../game/edit.mjs';
import {images as assets} from '../assets.mjs';
import {canvas} from '../graphics/index.mjs';
import GuiFrame from './frame.mjs';
import GuiImage from './image.mjs';
import GuiButton from './button.mjs';
import GuiEdit from './edit.mjs';
import GuiText from './text.mjs';
import GuiInventory from './inventory.mjs';
import * as events from '../game/events.mjs';
import {state} from '../game/index.mjs';
@ -40,19 +42,52 @@ export function title() {
export function game() {
let shadow = root();
let editButton = new GuiButton('Edit rocket', events.editShip, 0, 0, 200);
let editButton = new GuiButton('Edit rocket', events.toggleEdit, 0, 0, 200);
shadow.append(editButton);
editButton.posRelative({ x: 0.5, xc: 0.5, y: 1 });
editButton.y -= 45;
editButton.tick = () => {
editButton.options.draw = state.landed && !state.editing;
editButton.options.draw = state.landed;
editButton.options.disabled = state.editing && editMessage !== '';
if (state.editing) {
editButton.text = 'Finish';
} else {
editButton.text = 'Edit rocket';
}
}
let editShadow = root();
shadow.append(editShadow);
editShadow.posRelative({x: 0.45, y: 0, w: 0.55, h: 0.6});
editShadow.x -= 10;
editShadow.y += 10;
let edit = new GuiEdit(0, 0, 0, 0);
shadow.append(edit);
edit.posRelative({x: 0.45, y: 0, w: 0.55, h: 0.6});
edit.x -= 10;
edit.y += 10;
editShadow.append(edit);
edit.posRelative({w: 1, h: 1});
let editInfoText = new GuiText('', 0, 0, 0, 0, {
size: 10,
align: 'center'
});
editShadow.append(editInfoText);
editInfoText.posRelative({x: 0.5, y: 1});
editInfoText.y += 5;
let editWarnText = new GuiText('', 0, 0, 0, 0, {
size: 10,
align: 'center'
});
editShadow.append(editWarnText);
editWarnText.posRelative({x: 0.5, y: 1});
editWarnText.y += 20;
edit.textElements = {
info: editInfoText,
warn: editWarnText
};
let inventory = new GuiInventory(0, 0, 0, 0);
shadow.append(inventory);

21
js/gui/text.mjs Normal file
View file

@ -0,0 +1,21 @@
import * as gui from './index.mjs';
import GuiElement from './element.mjs';
export default class GuiText extends GuiElement {
constructor(text = '', x, y, w, h, {
size = 10,
align = 'left',
valign = 'top',
color = '#fff'
} = {}) {
w = w;
h = h;
super(x, y, w, h);
this.type = 'text';
this.color = color;
this.text = text;
this.font = size + 'pt Consolas';
this.align = align;
this.valign = valign;
}
}

64
js/world/entity.mjs Normal file
View file

@ -0,0 +1,64 @@
import Body from './body.mjs';
import {modules} from '../data.mjs';
import {celestials, particles} from './index.mjs';
export function createThrustExhaust(thruster) {
let ship = thruster.ship;
let [fx, fy] = ship.relativeVector(0, 0.2);
let [dx, dy] = ship.relativeVector((Math.random() - 0.5) * 0.5, 0.5);
let [cx, cy] = thruster.com;
particles.add(new Particle(cx + dx, cy + dy, {
xvel: ship.xvel + fx,
yvel: ship.yvel + fy,
color: '#f4c542',
lifetime: 5,
size: 0.07
}));
}
class Particle extends Body {
constructor(x, y, {
xvel = 0,
yvel = 0,
spray = 0.1,
fizzle = 0,
maxFizzle = fizzle * 2,
color = '#fff',
gravity = false,
lifetime = 50,
size = 0.1,
friction = 0.99
}) {
super(x, y, 0.1);
this.size = size;
this.xvel = xvel + (Math.random() - 0.5) * spray;
this.yvel = yvel + (Math.random() - 0.5) * spray;
this.friction = friction;
this.fizzle = fizzle;
this.maxFizzle = maxFizzle;
this.color = color;
this.gravity = gravity;
this.life = lifetime;
}
get com() {
return [this.x - this.size / 2, this.y - this.size / 2];
}
tick() {
if (!this.life--) {
particles.delete(this);
return;
}
this.tickMotion();
if (this.gravity) this.tickGravity(celestials);
this.xvel *= this.friction;
this.yvel *= this.friction;
this.x += (Math.random() - 0.5) * this.fizzle;
this.y += (Math.random() - 0.5) * this.fizzle;
if (this.fizzle < this.mazFizzle) this.fizzle *= 1.05;
}
}

View file

@ -56,6 +56,10 @@ export default class Ship extends Body {
this.landed ? events.landShip() : events.launchShip();
}
clearModules() {
this.modules.clear();
}
addModule(x, y, properties, options) {
let module = new Module(x, y, this, {...properties, ...options});
this.modules.add(module);
@ -128,7 +132,7 @@ export default class Ship extends Body {
this.modules.forEach(m => {
if (m.type !== 'thruster') return;
m.power = forward;
m.power += forward;
});
}

View file

@ -7,7 +7,7 @@ import * as world from './index.mjs';
export function player() {
let ship = new Ship(0, -45);
ship.addModule(0, 0, modules.capsule.small);
ship.addModule(0, 1, modules.fuel.small, { filled: true });
ship.addModule(0, 1, modules.fuel.small);
ship.addModule(0, 2, modules.thruster.light);
world.ships.add(ship);
world.setPlayerShip(ship);