General improvements
I forgot what I actually changed. It may not even be playable, I just want to get this up there.
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25 changed files with 584 additions and 274 deletions
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@ -13,10 +13,9 @@ function init() {
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export function render(angle) {
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if (patterns === null) init();
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renderLayer(patterns.back, 0.3, 1, angle);
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renderLayer(patterns.middle, 0.5, 0.3, angle);
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//renderLayer(patterns.front, 0.7, 0.3, angle);
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// renderLayer(patterns.back, 0.3, 1, angle);
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// renderLayer(patterns.middle, 0.5, 0.3, angle);
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// renderLayer(patterns.front, 0.7, 0.3, angle);
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}
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function renderLayer(pattern, speed = 1, scale = 1, angle = 0) {
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