General improvements

I forgot what I actually changed. It may not even be playable, I just want to get this up there.
This commit is contained in:
Asraelite 2023-03-31 11:43:56 +02:00
parent 8a0bf0ada9
commit c73130e3ff
25 changed files with 584 additions and 274 deletions

View file

@ -1,5 +1,7 @@
import {tempCanvas, tempContext} from '../graphics/index.mjs';
import {images as assets} from '../assets.mjs';
import Body from './body.mjs';
import { PLANET_IMAGE_SIZE } from '../consts.mjs';
export default class Celestial extends Body {
constructor(x, y, radius, {
@ -11,8 +13,15 @@ export default class Celestial extends Body {
this.radius = radius;
this.type = type;
let imageArr = Object.values(assets.celestials[this.type]);
this.image = imageArr[Math.random() * imageArr.length | 0];
const imageArr = Object.values(assets.celestials[this.type]);
const svgImage = imageArr[Math.random() * imageArr.length | 0];
tempCanvas.width = PLANET_IMAGE_SIZE;
tempCanvas.height = PLANET_IMAGE_SIZE;
tempContext.clearRect(0, 0, PLANET_IMAGE_SIZE, PLANET_IMAGE_SIZE);
tempContext.drawImage(svgImage, 0, 0, PLANET_IMAGE_SIZE, PLANET_IMAGE_SIZE);
this.image = new Image();
this.image.src = tempCanvas.toDataURL();
// this.image = tempContext.getImageData(0, 0, PLANET_IMAGE_SIZE, PLANET_IMAGE_SIZE);
}
get com() {