import Ship from './ship.mjs'; import Module from './module.mjs'; import {modules} from '../data.mjs'; import * as world from './index.mjs'; export function player() { let ship = new Ship(0, 0); ship.addModule(0, 0, modules.capsule.small); ship.addModule(0, 1, modules.fuel.small, { filled: true }); ship.addModule(0, 2, modules.thruster.light); world.ships.add(ship); world.setPlayerShip(ship); }