import {audio} from '../assets.mjs'; const playing = new Map(); export function play(name) { audio[name].play(); } export function start(name) { if (!playing.has(name)) playing.set(name, audio[name]); let howl = playing.get(name); howl.loop(true); howl.play(); } export function stop(name) { if (!playing.has(name)) return false; let howl = playing.get(name); if (howl.playing()) { howl.stop(); return true; } return false; } export function toggle(name) { if (!stop(name)) start(name); } export function volume(name, level) { if (!playing.has(name)) return; playing.get(name).volume(level); }