import {images as assets} from '../assets.mjs'; import Body from './body.mjs'; export default class Celestial extends Body { constructor(x, y, radius, { density = 1, type = 'rock' }) { let mass = (radius ** 2) * density super(x, y, mass); this.radius = radius; this.type = type; let imageArr = Object.values(assets.celestials[this.type]); this.image = imageArr[Math.random() * imageArr.length | 0]; } tick() { } get center() { return [this.x + this.radius / 2, this.y + this.radius / 2]; } get diameter() { return this.radius * 2; } }