improcket/js/game/edit.mjs
2018-03-07 01:23:35 +00:00

249 lines
5.4 KiB
JavaScript

import * as game from './index.mjs';
import * as graphics from '../graphics/index.mjs';
import * as world from '../world/index.mjs';
import * as consts from '../consts.mjs';
import * as events from './events.mjs';
import * as inventory from './inventory.mjs';
import {modules} from '../data.mjs';
import {images as assets} from '../assets.mjs';
export let tiles = new Map();
export let width = 0;
export let height = 0;
export let position = [0, 0];
export let bounds = [0, 0, 0, 0];
export let message = '';
export let info = '';
export function init() {
let ship = world.playerShip;
let modules = ship.modules;
tiles.clear();
modules.forEach(m => {
let pos = [m.x, m.y];
tiles.set(posId(...pos), new Tile(...pos, m));
});
message = '';
adjustSize();
let neededZoom = graphics.canvas.width / (Math.max(width, height) + 10);
graphics.changePerspective('planet', 0, -5);
graphics.setZoom(neededZoom);
}
function adjustSize() {
let margin = consts.EDIT_MARGIN;
let [sx, ex, sy, ey] = getBoundaries();
[width, height] = [ex - sx + margin * 2 + 1, ey - sy + margin * 2 + 1];
position = [sx - margin, sy - margin];
getAttributes();
}
export function end() {
let result = validate();
result = {
valid: result === false,
reason: result
};
if (result.valid) {
let ship = world.playerShip;
let [ox, oy] = ship.com;
ship.clearModules();
tiles.forEach(t => {
if (t.type === null) return;
ship.addModule(t.x, t.y, modules[t.type][t.id]);
});
let [nx, ny] = ship.com;
let [dx, dy] = [nx - ox, ny - oy];
ship.x -= dx;
ship.y -= dy;
}
return result;
}
function getAttributes() {
let cargo = 0;
let fuel = 0;
let rotation = 0;
let mass = 0;
let thrust = 0;
tiles.forEach(t => {
if (t.type === null) return;
if (t.type === 'fuel') {
fuel += t.module.fuelCapacity;
} else if (t.type === 'capsule') {
rotation += t.module.rotation;
cargo += t.module.capacity;
} else if (t.type === 'thruster') {
thrust += t.module.thrust;
} else if (t.type === 'gyroscope') {
rotation += t.module.rotation;
}
mass += t.module.mass;
});
info = 'Mass: ' + mass + '\n' +
'Fuel capacity: ' + fuel + '\n' +
'Thrust/mass ratio: ' + (thrust / mass).toFixed(1) + '\n' +
'Rotation speed: ' + (rotation / mass * 100).toFixed(1) + '\n' +
'Cargo capacity: ' + cargo;
}
function validate() {
let capsulesFound = 0;
let thrustersFound = 0;
let fuelFound = 0;
let unvisited = new Set();
tiles.forEach(t => {
if (t.type !== null) unvisited.add(t)
});
let reason = '';
if (unvisited.size == 0) {
reason = 'no capsule';
}
let visit = (tile) => {
unvisited.delete(tile);
if (tile.type == 'capsule') capsulesFound++;
if (tile.type == 'thruster') thrustersFound++;
if (tile.type == 'fuel') fuelFound++;
tile.neighbours.forEach(n => {
if (unvisited.has(n) && n.neighbours.indexOf(tile) > -1) {
visit(n);
}
});
};
if (unvisited.size > 0)
visit(unvisited.values().next().value);
if (unvisited.size > 0) {
reason = 'not connected'
} else if (capsulesFound === 0) {
reason = 'no capsule'
} else if (thrustersFound === 0) {
reason = 'no thruster'
} else if (fuelFound === 0) {
reason = 'no fuel tank'
} else {
reason = false;
}
if (reason === false) {
message = '';
} else {
message = reason;
}
return reason;
}
function positionAdjust(x, y) {
let [px, py] = position;
return [x + px, y + py];
}
export function clickTile(x, y) {
if (inventory.currentItem === null) return;
let current = getTile(x, y).source;
if (current.type !== null) {
events.invalidTilePlacement();
return;
} else {
events.tilePlacement();
}
let pos = positionAdjust(x, y);
let id = posId(...pos);
tiles.set(id, new Tile(...pos, inventory.currentItem));
inventory.removeItem(...inventory.currentItem.ident);
adjustSize();
validate();
}
export function rightClickTile(x, y) {
let current = getTile(x, y).source;
if (current.type === null) return;
let { x: tx, y: ty } = current;
let id = posId(tx, ty);
tiles.set(id, new Tile(tx, ty, null));
inventory.addItem(current.type, current.id);
adjustSize();
validate();
}
export function getTile(x, y) {
let [px, py] = position;
return getRawTile(px + x, py + y);
}
export function getRawTile(x, y) {
let id = posId(x, y);
if (!tiles.has(id))
tiles.set(id, new Tile(x, y, null));
return tiles.get(id);
// TODO: Get linked tiles.
}
function posId(x, y) {
return `${x}.${y}`;
}
function getBoundaries() {
let sx = sy = ex = ey = null
tiles.forEach(t => {
if (t.type === null) return;
if (sx === null || t.x < sx) sx = t.x;
if (ex === null || t.x > ex) ex = t.x;
if (sy === null || t.y < sy) sy = t.y;
if (ey === null || t.y > ey) ey = t.y;
});
return [sx, ex, sy, ey];
}
class Tile {
constructor(x, y, module) {
if (module === null) {
this.module = null;
this.image = null;
this.type = null
this.id = null;
} else {
({type: this.type, id: this.id} = module);
this.module = modules[this.type][this.id];
this.image = assets.modules[this.type][this.id];
if (module.type === 'thruster') this.image = this.image.off;
}
this.x = x;
this.y = y;
}
get valid() {
return true;
}
get neighbours() {
return [[0, -1], [1, 0], [0, 1], [-1, 0]].filter((_, i) => {
return this.module.connectivity[i];
}).map(([dx, dy]) => getRawTile(this.x + dx, this.y + dy));
}
get source() {
return this;
}
get drawPos() {
let [px, py] = pos;
return [this.x + px, this.y + py];
}
}