64 lines
1.2 KiB
JavaScript
64 lines
1.2 KiB
JavaScript
import * as graphics from '../graphics/index.mjs';
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import * as gui from '../gui/index.mjs';
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import * as assets from '../assets.mjs';
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import * as input from '../input.mjs';
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import * as inventory from './inventory.mjs';
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import * as world from '../world/index.mjs';
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import * as events from './events.mjs';
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import * as control from './control.mjs';
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import * as player from './player.mjs';
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import * as edit from './edit.mjs';
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export let state;
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export async function init() {
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state = {
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view: 'menu',
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playing: false,
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editing: false,
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paused: false,
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inventory: false
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};
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graphics.init();
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await assets.init();
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gui.init();
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input.init();
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//events.startGame();
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//tick(); return;
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// Recursive `requestAnimationFrame` can cause problems with Parcel.
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while(true) {
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tick();
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await new Promise(res => requestAnimationFrame(res));
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}
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}
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export function changeView(view) {
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state.view = view;
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gui.changeView(view);
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if (view == 'game') {
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state.playing = true;
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state.editing = false;
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state.paused = false;
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world.init();
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player.init();
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inventory.init();
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}
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}
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function tick() {
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events.tick();
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if (state.view == 'game') {
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world.tick();
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control.tick();
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}
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gui.tick();
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graphics.render();
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input.tick();
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}
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