✨🧪💩➕➖ workspace, vanth, varo: Add varo
crate and Root
struct, update dependencies
- Replaced `bitcode` crate with `bincode` in workspace dependencies. - Added new crate `varo` for random optimization with `Varo` trait, `Distribution`, and `optimize` function. - Defined `Root` world struct placeholder in `vanth` crate. - Created `reference.rs` test module in `vanth` with custom components and events. - Added TODOs in `varo` for RNG implementation and `optimize` function.
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7 changed files with 120 additions and 5 deletions
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@ -180,3 +180,8 @@ impl Plugin for VanthPlugin {
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// fn run_reference_tasks(tasks: Query<(&ReferenceGetTask<>)>) {
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// }
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/// A world which Vanth entities live in. Lifetimes `'v` of [`Vanth<'v>`] types are tied to the lifetime of the `Root`.
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pub struct Root {
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}
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@ -4,3 +4,4 @@ use vanth::{Component, Node, Reference};
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mod derive;
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mod fs;
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mod store;
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mod reference;
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20
crates/vanth/tests/integration/reference.rs
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20
crates/vanth/tests/integration/reference.rs
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@ -0,0 +1,20 @@
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use bevy_ecs::{component::Component, entity::Entity, event::{Event, EventWriter}, system::Query};
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#[derive(Event)]
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struct LevelUpEvent<T> {
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inner: T,
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}
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#[derive(Component)]
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struct FooTask {
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field: i32,
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}
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fn player_level_up(
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mut ev_levelup: EventWriter<LevelUpEvent<i32>>,
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query: Query<(Entity, &FooTask)>,
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) {
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for (entity, xp) in query.iter() {
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ev_levelup.write(LevelUpEvent::<i32> { inner: 5 });
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}
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}
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19
crates/varo/Cargo.toml
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19
crates/varo/Cargo.toml
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@ -0,0 +1,19 @@
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[package]
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name = "varo"
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version.workspace = true
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edition.workspace = true
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[lib]
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path = "src/lib.rs"
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[dependencies]
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digest.workspace = true
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serde.workspace = true
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serde_json.workspace = true
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blake3.workspace = true
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vanth = { path = "../vanth" }
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vanth_derive = { path = "../vanth_derive" }
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rand_core.workspace = true
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[dev-dependencies]
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tempfile = { workspace = true }
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49
crates/varo/src/lib.rs
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49
crates/varo/src/lib.rs
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@ -0,0 +1,49 @@
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use rand_core::SeedableRng;
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use serde::{Deserialize, Serialize};
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use vanth_derive::Vanth;
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#[derive(Clone, Debug, Deserialize, Serialize, Vanth)]
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pub struct Rng {
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// TODO: RNG
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}
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impl Rng {
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// TODO
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}
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pub trait Varo {
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/// Produce a random
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fn next(digest: &mut Rng) -> Self;
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}
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#[derive(Clone, Debug, Deserialize, Serialize, Vanth)]
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pub struct Distribution {
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/// 0th element is the mean, 1st is the variance etc.
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pub moments: Vec<f32>,
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}
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impl Distribution {
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pub fn sample(digest: &mut Rng) -> f32 {
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todo!()
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}
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}
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#[derive(Clone, Debug, Deserialize, Serialize, Vanth)]
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pub struct Score {
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value: f32,
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}
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#[derive(Clone, Debug, Deserialize, Serialize, Vanth)]
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pub struct OptimizationResult {
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/// List of pairs of evaluation score and Rng used to generate the value.
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values: Vec<(Rng, f32)>
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}
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pub fn optimize<T: Varo>(evaluator: impl Fn(T) -> Score, rng: &mut Rng, rounds: u32) -> OptimizationResult {
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// TODO:
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// `for i in 0..rounds`: create a clone of `rng` and feed it `i`.
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// Call T::next() and pass it to the evaluator.
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// Return a sorted list, highest scores first.
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todo!()
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}
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