add discharge collision detection
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3 changed files with 40 additions and 4 deletions
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@ -4,6 +4,9 @@
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// so most changes done to it should be mirrored there to keep consistent
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// physics between client and server.
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// TODO: Put all physics constants into a JSON file that is sent to the client
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// as well so that the top paragraph no longer applies.
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// Note:
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// b2Body.GetWorldPoint is broken or something and to get it to work, you
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// must pass an object as the second argument. I don't think it matters what
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