add chat team colors
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parent
61ae57a850
commit
52e1673e3e
3 changed files with 26 additions and 15 deletions
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@ -30,13 +30,20 @@ body {
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background-color: rgba(0, 0, 0, 0.55);
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}
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#gui #chat span {
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#gui #chat-messages > span {
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display: block;
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margin-top: 5px;
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}
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#gui #chat b {
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font-weight: 100;
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#gui #chat span > span {
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color: #afa;
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}
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#gui #chat span > span.teama {
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color: #f76;
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}
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#gui #chat span > span.teamb {
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color: #8af;
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}
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@ -2,6 +2,7 @@ GUI.prototype.Chat = class {
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constructor(gui) {
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this.gui = gui;
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this.element = this.gui.query('#chat');
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this.messageElement = this.gui.query('#chat-messages');
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this.inputElement = this.gui.query('#chat input');
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@ -13,8 +14,10 @@ GUI.prototype.Chat = class {
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}
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addMessage(messageData) {
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console.log(messageData);
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let message = {
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type: messageData.type,
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team: messageData.team || 'c',
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source: messageData.source || '?',
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text: messageData.message,
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createTime: Date.now()
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@ -28,16 +31,17 @@ GUI.prototype.Chat = class {
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});
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span.classList.add('server');
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} else {
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let el = `<span class="team${message.team}">`
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span = this.gui.createElement(this.messageElement, 'span', {
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html: `<${message.source.bold()}> ${message.text}`
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html: `<${el}${message.source}</span>> ${message.text}`
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});
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}
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this.element.scrollTop = this.element.scrollHeight;
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setTimeout(_ => {
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//this.messageElement.removeChild(span);
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}, 15000);
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this.messageElement.removeChild(span);
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}, 20000);
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}
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tick() {
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@ -28,7 +28,7 @@ class Room {
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this.world.addPlayer(player);
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this.sendWorld(player);
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wingbase.log(`${player.name} joined ${this.name}.`);
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this.message('roomEnter', player.name);
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this.message('roomEnter', player.name, 'team' + player.team);
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}
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remove(player) {
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@ -43,7 +43,7 @@ class Room {
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wingbase.gameServer.deleteRoom(this.name);
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}
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this.message('roomLeave', player.name);
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this.message('roomLeave', player.name, 'team' + player.team);
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}
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setTeam(player, team) {
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@ -75,28 +75,28 @@ class Room {
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chat(player, message) {
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wingbase.log(`${this.name}/${player.name}: ${message}`);
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this.chatCooldown++;
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this.io.to(this.name).emit('chat', {
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type: 'player',
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team: player.team,
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source: player.name,
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message: escapeHtml(message.slice(0, 100))
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});
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}
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message(type, values) {
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message(type, values, classes) {
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if (!(values instanceof Array)) values = [values];
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let messageList = messages[type];
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let message = messageList[Math.random() * messageList.length | 0];
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// TODO: format name to class.
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message = message.replace('@', `<b>${values[0]}</b>`);
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let c = classes || '';
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let m = message.replace('@', `<span class="${c}">${values[0]}</span>`);
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this.broadcast('chat', {
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type: 'server',
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message: message
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message: m
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});
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}
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