add start of gun support
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444533ce85
commit
65f78ec3ac
19 changed files with 141 additions and 29 deletions
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public/img/turrets/01/large.png
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public/img/turrets/01/large.png
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public/img/turrets/01/medium.png
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public/img/turrets/01/medium.png
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public/img/turrets/01/small.png
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public/img/turrets/01/small.png
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@ -10,6 +10,11 @@ function loadAssets() {
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thrust5: 'img/ships/01/thrust5.png',
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thrust8: 'img/ships/01/thrust8.png'
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}
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},
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turrets: {
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'01': {
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small: 'img/turrets/01/small.png'
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}
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}
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}
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}
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@ -19,7 +24,6 @@ function loadAssets() {
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// Magical recursive magic.
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(function r(o, t) {
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for (var i in o) {
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console.log(i);
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if (typeof o[i] == 'string') {
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t[i] = new Image();
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t[i].src = o[i];
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@ -5,6 +5,7 @@ function renderShip(pallet, ship) {
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var thr0 = game.assets.images.ships[ship.hull].thrust0;
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var thr5 = game.assets.images.ships[ship.hull].thrust5;
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var thr8 = game.assets.images.ships[ship.hull].thrust8;
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var turr = game.assets.images.turrets['01'].small;
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//pallet.view(ship.x, ship.y, false, ship.r);
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var pos = ship.getPos();
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var x = pos.x;
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@ -13,7 +14,15 @@ function renderShip(pallet, ship) {
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var vy = -game.world.getCenter().y;
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pallet.view(x + vx, y + vy, false, ship.r);
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var ts = ship.size / 2;
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for (var i = 0; i < ship.mounts.length; i++) {
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if (ship.turrets[i]) {
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pallet.image(turr, ship.mounts[i][0] - ts, ship.mounts[i][1] - ts, 0);
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}
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}
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pallet.image(ship.team == 'a' ? teama : teamb, 0, 0, 0);
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pallet.image(ship.move[0] ? thr8 : thr0, 0, 0, 0);
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pallet.image(img, 0, 0, 0);
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pallet.image(ship.move[0] ? thr8 : thr0, 0, 0, 0);
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@ -9,6 +9,14 @@ function Ship(data) {
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this.rvel = data.delta[5];
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this.hull = '01';
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this.move = [];
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this.mounts = data.mounts;
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this.turrets = data.turrets;
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this.frame = data.frame;
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this.size = {
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'small': 8,
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'medium': 16,
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'large': 24
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}[data.size];
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this.lastMove = [];
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this.bodyType = 'ship';
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this.com = {
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