improve grappling hook physics and rendering
This commit is contained in:
parent
4753f879e5
commit
663305bd23
11 changed files with 129 additions and 55 deletions
|
@ -89,7 +89,7 @@ class Ship extends Body {
|
|||
packTypeDelta() {
|
||||
let t = this.thrust;
|
||||
|
||||
return [t.forward, t.left, t.right];
|
||||
return [t.forward, t.left, t.right, this.debug || false];
|
||||
}
|
||||
|
||||
packFull() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue