'use strict'; const Blaster = require('./blaster.js'); class Mount { constructor(ship, data, fixture) { this.ship = ship; this.type = data.type || 'turret'; this.fixture = false; this.size = data.size || 0; this.position = { x: data.pos[0], y: data.pos[1] } this.traversal = data.traversal ? { cw: data.bounds[0], ccw: data.bounds[1] } : false; } destruct() { if (!this.fixture) return; this.fixture.destruct(); } packFull() { return { x: this.position.x, y: this.position.y } } } module.exports = Mount;