'use strict'; const socketio = require('socket.io'); const Connection = require('./connection.js'); class GameNet { constructor(server) { this.io = socketio(starbugs.webServer.appServer); this.server = server; this.connections = new Map(); } listen() { let io = this.io; let cons = this.connections; this.io.on('connection', socket => { let id = socket.id; cons.set(id, new Connection(this, socket)); socket.on('disconnect', _ => { cons.delete(id); }); }); } } module.exports = GameNet;