'use strict'; const Blaster = require('./blaster.js'); class Mount { constructor(ship, data, fixture) { this.ship = ship; this.type = data.type || 'turret'; this.fixture = fixture || false; this.size = data.size || 0; this.position = { x: data.pos[0], y: data.pos[1] } this.traversal = data.traversal ? { cw: data.bounds[0], ccw: data.bounds[1] } : 0; this.updateDeltaInterface(); } destruct() { if (!this.fixture) return; //this.fixture.destruct(); } packDelta() { return [this.traversal || 0]; } updateDeltaInterface() { this.deltaInterface = ['traversal']; } packFull() { return { x: this.position.x, y: this.position.y, type: this.fixture ? this.fixture : 0 }; } } module.exports = Mount;