function Ship(id) { this.id = id; this.x = 0; this.y = 0; this.move = []; this.lastMove = []; this.updateMove = function() { if (JSON.stringify(this.move) != JSON.stringify(this.lastMove) || true) { game.net.update(this.move); this.lastMove = Array.apply(0, this.move); // Bloody Javascript. } } }