wingbase/server/game/net/index.js
2016-03-27 12:01:39 +01:00

31 lines
560 B
JavaScript

'use strict';
const socketio = require('socket.io');
const Connection = require('./connection.js');
class GameNet {
constructor(server) {
this.io = socketio(wingbase.webServer.appServer);
this.server = server;
this.connections = new Map();
}
listen() {
let io = this.io;
let cons = this.connections;
this.io.on('connection', socket => {
let id = socket.id;
cons.set(id, new Connection(this, socket));
socket.on('disconnect', _ => {
cons.get(id).disconnect();
cons.delete(id);
});
});
}
}
module.exports = GameNet;