wingbase/public/js/starbugs/render/asteroids.js
Asraelite 1412cabbb4 add client side physics
by god did this take a lot of debugging to get working
2016-03-24 00:13:10 +00:00

22 lines
547 B
JavaScript

function renderAsteroid(pallet, body) {
var pos = body.getPos();
var x = pos.x * SCALE;
var y = pos.y * SCALE;
var vx = -game.world.getCenter().x;
var vy = -game.world.getCenter().y;
pallet.view(x + vx, y + vy, false, pos.r);
var context = pallet.context;
var points = body.frame[0];
context.beginPath();
context.moveTo(points[0][0], points[0][1]);
for (var i = 1; i < points.length; i++) {
context.lineTo(points[i][0], points[i][1]);
}
context.closePath();
context.strokeStyle = '#fff';
context.stroke();
pallet.restore();
}