wingbase/public/js/starbugs/world/body.js
2016-03-24 13:26:35 +00:00

57 lines
856 B
JavaScript

//@10
class Body {
constructor(data) {
this.x = data.delta[0];
this.y = data.delta[1];
this.xvel = data.delta[2];
this.yvel = data.delta[3];
this.r = data.delta[4];
this.rvel = data.delta[5];
this.id = data.id
this.frame = data.frame;
this.b2body = false;
this.updated = 0;
this.com = {
x: 0,
y: 0
};
}
getPos() {
var pos = this.b2body.GetPosition();
var angle = this.b2body.GetAngle();
return {
x: pos.x,
y: pos.y,
r: angle
};
}
applyForce(x, y) {
var b = this.b2body;
b.ApplyForce(new b2Vec2(x, y), b.GetWorldCenter());
}
applyTorque(f) {
this.b2body.ApplyTorque(f);
}
update(data) {
this.x = data[0];
this.y = data[1];
this.xvel = data[2]
this.yvel = data[3];
this.r = data[4];
this.rvel = data[5];
this.updated = 10;
this.updateType(data);
}
updateType() {
}
}