156 lines
3.2 KiB
JavaScript
156 lines
3.2 KiB
JavaScript
import * as game from './index.mjs';
|
|
import * as graphics from '../graphics/index.mjs';
|
|
import * as world from '../world/index.mjs';
|
|
import * as inventory from './inventory.mjs';
|
|
import * as particle from '../world/particle.mjs';
|
|
import * as edit from './edit.mjs';
|
|
import * as audio from './audio.mjs';
|
|
import * as consts from '../consts.mjs';
|
|
|
|
export let shipLanded = false;
|
|
export let score = 0;
|
|
|
|
let notification = null;
|
|
let notLife = 0;
|
|
|
|
let landedPlanets = new Set();
|
|
|
|
export function playMusic() {
|
|
audio.start('music');
|
|
audio.volume('music', 0.4);
|
|
}
|
|
|
|
export function stopMusic() {
|
|
audio.stop('music');
|
|
}
|
|
|
|
function notify(message, time = 80) {
|
|
if (notification === null) return;
|
|
notification.text = message;
|
|
notLife = time;
|
|
}
|
|
|
|
export function tick() {
|
|
if (notification === null) return;
|
|
if (notLife-- <= 0 || game.state.gameOver)
|
|
notification.text = '';
|
|
}
|
|
|
|
export function setNotificationElement(el) {
|
|
notification = el;
|
|
}
|
|
|
|
export function startGame() {
|
|
game.changeView('game');
|
|
graphics.perspective.focusPlayer();
|
|
}
|
|
|
|
export function toMenu() {
|
|
game.changeView('menu');
|
|
}
|
|
|
|
export function togglePause() {
|
|
game.state.paused = !game.state.paused;
|
|
}
|
|
|
|
export function landShip(planet) {
|
|
shipLanded = true;
|
|
if (!landedPlanets.has(planet)) {
|
|
newPlanet(planet);
|
|
}
|
|
game.state.landed = true;
|
|
}
|
|
|
|
export function howToPlay() {
|
|
game.changeView('instructions');
|
|
}
|
|
|
|
function newPlanet(planet) {
|
|
let value = (planet.radius * 2 + 50) | 0;
|
|
landedPlanets.add(planet);
|
|
audio.play('newPlanet');
|
|
score += value;
|
|
notify('Landed on new planet: +' + value);
|
|
}
|
|
|
|
export function launchShip() {
|
|
shipLanded = false;
|
|
game.state.landed = false;
|
|
}
|
|
|
|
export function crash() {
|
|
audio.play('crash');
|
|
particle.createCrash(world.playerShip)
|
|
game.state.gameOver = true;
|
|
}
|
|
|
|
export function toggleEdit() {
|
|
if (game.state.editing) {
|
|
endEditing();
|
|
return;
|
|
}
|
|
game.state.editing = true;
|
|
game.state.inventory = true;
|
|
edit.init();
|
|
}
|
|
|
|
export function toggleTrace() {
|
|
let trace = graphics.toggleTrace();
|
|
notify('Path prediction: ' + (trace ? 'on' : 'off'));
|
|
}
|
|
|
|
export function toggleMarkers() {
|
|
let markers = graphics.toggleMarkers();
|
|
notify('Item markers: ' + (markers ? 'on' : 'off'));
|
|
}
|
|
|
|
export function cycleRotationMode() {
|
|
let message = {
|
|
parent: 'planet',
|
|
local: 'ship',
|
|
universe: 'universe'
|
|
}[graphics.cycleRotationMode()];
|
|
|
|
notify('Rotation view: ' + message);
|
|
}
|
|
|
|
export function endEditing() {
|
|
let {valid, reason} = edit.end();
|
|
|
|
if (valid) {
|
|
audio.play('endEdit');
|
|
particle.createEndEditBurst(world.playerShip);
|
|
graphics.changePerspective('universe');
|
|
game.state.editing = false;
|
|
game.state.inventory = false;
|
|
}
|
|
}
|
|
|
|
export function invalidTilePlacement() {
|
|
// TODO: Play some audio.
|
|
}
|
|
|
|
export function tilePlacement() {
|
|
// TODO: Play some audio.
|
|
}
|
|
|
|
export function tossItem() {
|
|
particle.createItemToss(world.playerShip);
|
|
audio.play('toss');
|
|
}
|
|
|
|
export function collectItem(type, id, name) {
|
|
if (type === 'fuelcan') {
|
|
world.playerShip.addFuel(consts.FUEL_CAN_AMOUNT);
|
|
audio.play('fuelPickup');
|
|
score += 10;
|
|
notify('Collected fuel: +10');
|
|
return true;
|
|
} else {
|
|
inventory.addItem(type, id);
|
|
audio.play('itemPickup');
|
|
score += 20;
|
|
notify(`Collected "${name}" module: +20`, 150);
|
|
return true;
|
|
}
|
|
}
|